Job 16 van 661

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TECHNICAL 3D ARTIST


POSITION DESCRIPTION: * Experienced 3D artist with expert knowledge of 3D tools & Animation, able to convert design visions into working developed models that are optimised and ready for software implementation. * You will be collaborating with software and design teams, acting as the go-between to realise the creative vision while maintaining technical accuracy and creative standards. * You'll have the Ability to create models suitable for real-time animation and usage, as well as highly polished visuals renders for use in various applications. * Previous experience within a games developer or 3D production house experience creating products or vehicles. Skills: * Proficient in some or all the following modelling tools: Blender, 3DS Max, Maya, Unreal Engine Proficient in rendering i.e. using vred or vray. * Adobe creative suite (photoshop, after effects, illustrator, etc) Experience as a 3D designer, including 3D modelling for real time engines. * Understand system limitations and capable of optimising real time models accordingly 3D animation UV mapping, texture creation & making shaders * An understanding of VFX * An understanding of the fundamentals and limitations of game engines * Familiar with gltf and file troubleshooting * Competent at rigging, modelling, optimising and animating 3D assets High quality portfolio with examples of your work and methods. * Attention to detail and enthusiasm to work alongside designers and developers to achieve world class results that will be seen in our luxury vehicles. Education: Degree level qualification or equivalent in related area (Design / Games etc If you are interested and have the skills and experience required Apply Now

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